Industrial Designer/Creative Director/Product Developer/Product Line Manager/Crash Test Dummy… These are just some of the capacities I’ve used to reach my career goal to make great products that passionate people want to use. In my 20-year professional career, my goal is simple… Make it rad!

Icon Motosports
Sr Industrial Designer

June 15 | Present
Responsibilities: Worked with Creative Director and development team to generate concepts and production specs across entire product offering. Designs included helmets, helmet graphics, jackets, pants, gloves, footwear, bags, accessories, and casuals. Created production ready 3d models for helmets, protective gear, apparel accessories, trade show displays, and custom motorcycle parts. Responsible for 3d printing prototype lab.

Sport Dimension / Bodyglove / Jetpilot
Creative Director

Nov 11 | June 15
Responsibilities: Manager position tasked with leading a creative team to design and develop product, packaging, and marketing materials for Body Glove and Jet Pilot. Build timelines and development plan to track and manage product categories including wetsuits, PFDs, bodyboards, snow sleds, rashguards, and other watersports-related products. Design for multiple levels of distribution including specialty, sporting goods, and large national retailers including SMU projects for outside brands like Marvel, Yamaha, Kawasaki, Rockstar, Laird Hamilton, Jean Michel Cousteau, and SeaDoo.

SixSixOne / One Industries
Sr Industrial Designer

Feb 10 | Nov 11
Responsibilities: Worked with brand manager and sales team to create brand strategy and design direction for 661. Managed all aspects of the design process from product brief, timeline, and concept creation through product confirmation, 3d design, and prototyping. Led product design team to produce all visual and product elements of the brand including product, packaging, catalogs, print ads, and trade show booths. Set up prototyping lab to produce 3d mockups in clay and foam modeling.

Z1R Helmets
Lead Industrial Designer

Oct 07 | Feb 10
Responsibilities: Designed and developed new helmets and technical apparel for street motorcycling industry. Introduced in house 3d modeling environment with factory to speed up development cycle by 12 months. Developed brand direction through visual presentations including product, art, and video. Implemented a testing system to reduce noise and turbidity in helmets through qualitative wind tunnel testing.

Pro-tec / Vans
Industrial Designer I – II

Aug 02 | Oct 07
Responsibilities: Designed action sports helmets, pads, snowboard boot technologies, bindings, footwear and accessories for a leader in the action sports market. Worked with product management to develop products based on product brief to meet target costs and company’s strategic plan. Developed new concepts and technologies for possible integration into product line.

AWA Consulting Group
Associate Designer

Jun 99 | Aug 02
Responsibilities: Designed various products for a small design consulting firm using skills in model making, concept rendering, concept sketching, and research. Products included cable boxes/routers, power tools, hand tools, grills, grill accessories, etc. Designed and built tool testing structures to interview and observe expert user research.

Design Skills

Ideation and concept sketching, technical drawing (drafting, tech pack, part design), prototyping, web design, graphic design, photography, and publishing, leading brainstorming/idea sessions, trend research, and form studies

Computer Skills

Adobe Creative Suite (Illustrator, Photoshop, InDesign), 3D design software (including Rhino 3D, Solidworks, Fusion 360, and Keyshot), Microsoft Office, Mac and PC comfortable

Modeling and Prototyping

All general shop equipment, CNC milling, clay modeling, vacuum and pressure forming, painting, 3d printing, urethane foam, sewing, pattern making

Materials Knowledge

Plastics, Metals, textiles and leathers, woods, papers, paints, neoprene, rubber, fiberglass and carbon fiber, 20+ years hardgoods, apparel, and footwear manufacturing knowledge

Management Skills

Timeline creation, product line management, photoshoot management, supervising design team, sourcing and creating working relationships with domestic, and international vendors, creating bill of materials for cost analysis, and presenting collateral for sales meetings

Education

Bachelor of Science in Industrial Design
Georgia Institute of Technology
May 2001

Achievements

Included in Georgia Tech 60th Anniversary Industrial Design Alumni Exhibition and Catalogue


Designed and developed patented technologies for action sports pads and helmets


Awarded Dean’s List honors for 3 consecutive years, 1999-2001


Student Achievement Award presented by
Dr. Lorraine Justice,2000 and 2001